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	<title>Comments on: Dungeons and Dragons in Real Life</title>
	<atom:link href="http://www.nezsez.com/dungeons-and-dragons-in-real-life/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.nezsez.com/dungeons-and-dragons-in-real-life/</link>
	<description>Random Ramblings on Life and Society</description>
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		<title>By: 5 Reasons to Keep a Positive Attitude &#124; NezSez</title>
		<link>http://www.nezsez.com/dungeons-and-dragons-in-real-life/comment-page-1/#comment-284</link>
		<dc:creator>5 Reasons to Keep a Positive Attitude &#124; NezSez</dc:creator>
		<pubDate>Tue, 15 Apr 2008 02:33:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.nezsez.com/dungeons-and-dragons-in-real-life/#comment-284</guid>
		<description>[...] Attitude is Charisma - I touched on this in my D&amp;D post, but we&#8217;ve heard the saying, &#8220;It&#8217;s not what you know, but who you know&#8221;, [...]</description>
		<content:encoded><![CDATA[<p>[...] Attitude is Charisma &#8211; I touched on this in my D&amp;D post, but we&#8217;ve heard the saying, &#8220;It&#8217;s not what you know, but who you know&#8221;, [...]</p>
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		<title>By: The Lure of Ludlum &#124; NezSez</title>
		<link>http://www.nezsez.com/dungeons-and-dragons-in-real-life/comment-page-1/#comment-277</link>
		<dc:creator>The Lure of Ludlum &#124; NezSez</dc:creator>
		<pubDate>Wed, 09 Apr 2008 14:16:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.nezsez.com/dungeons-and-dragons-in-real-life/#comment-277</guid>
		<description>[...] as such. Rather, they have their own justifications and motivations for their actions. In D &amp; D parlance, they tend to have an chaotic-evil alignment, meaning these antagonists see only themselves as [...]</description>
		<content:encoded><![CDATA[<p>[...] as such. Rather, they have their own justifications and motivations for their actions. In D &amp; D parlance, they tend to have an chaotic-evil alignment, meaning these antagonists see only themselves as [...]</p>
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		<title>By: Nez</title>
		<link>http://www.nezsez.com/dungeons-and-dragons-in-real-life/comment-page-1/#comment-168</link>
		<dc:creator>Nez</dc:creator>
		<pubDate>Mon, 03 Mar 2008 20:26:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.nezsez.com/dungeons-and-dragons-in-real-life/#comment-168</guid>
		<description>Joshua, you&#039;re most welcome. Thanks for coming by!</description>
		<content:encoded><![CDATA[<p>Joshua, you&#8217;re most welcome. Thanks for coming by!</p>
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		<title>By: Joshua Clanton - Design for the WEB</title>
		<link>http://www.nezsez.com/dungeons-and-dragons-in-real-life/comment-page-1/#comment-164</link>
		<dc:creator>Joshua Clanton - Design for the WEB</dc:creator>
		<pubDate>Mon, 03 Mar 2008 16:48:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.nezsez.com/dungeons-and-dragons-in-real-life/#comment-164</guid>
		<description>I love this post! I was never an RPG junkie, but I did play the &lt;a href=&quot;http://www.spiderwebsoftware.com/&quot; rel=&quot;nofollow&quot;&gt;Exile (now Avernum)&lt;/a&gt; games a fair bit. Hmm. I think I just had an idea for an RPG entry of my own.

Thanks for the inspiration. :-)

&lt;em&gt;Joshua Clanton - Design for the WEB&#039;s last blog post..&lt;a href=&#039;http://feeds.feedburner.com/~r/JoshuaClanton/~3/241441888/&#039; rel=&quot;nofollow&quot;&gt;Entrepartnership: An Interview with the Men With Pens&lt;/a&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>I love this post! I was never an RPG junkie, but I did play the <a href="http://www.spiderwebsoftware.com/" rel="nofollow">Exile (now Avernum)</a> games a fair bit. Hmm. I think I just had an idea for an RPG entry of my own.</p>
<p>Thanks for the inspiration. <img src='http://www.nezsez.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p><em>Joshua Clanton &#8211; Design for the WEB&#8217;s last blog post..<a href='http://feeds.feedburner.com/~r/JoshuaClanton/~3/241441888/' rel="nofollow">Entrepartnership: An Interview with the Men With Pens</a></em></p>
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		<title>By: Nez</title>
		<link>http://www.nezsez.com/dungeons-and-dragons-in-real-life/comment-page-1/#comment-146</link>
		<dc:creator>Nez</dc:creator>
		<pubDate>Tue, 26 Feb 2008 21:39:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.nezsez.com/dungeons-and-dragons-in-real-life/#comment-146</guid>
		<description>@Sterling: Thanks for stopping by.

Who can forget the Ultima series, too? I think that might have been my first introduction to computer game soundtracks -- I can still hum one or two songs from Ultima III.

Thanks for all the comments, guys.</description>
		<content:encoded><![CDATA[<p>@Sterling: Thanks for stopping by.</p>
<p>Who can forget the Ultima series, too? I think that might have been my first introduction to computer game soundtracks &#8212; I can still hum one or two songs from Ultima III.</p>
<p>Thanks for all the comments, guys.</p>
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		<title>By: Brett Legree</title>
		<link>http://www.nezsez.com/dungeons-and-dragons-in-real-life/comment-page-1/#comment-145</link>
		<dc:creator>Brett Legree</dc:creator>
		<pubDate>Tue, 26 Feb 2008 21:20:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.nezsez.com/dungeons-and-dragons-in-real-life/#comment-145</guid>
		<description>Hmm.  I work in the nuclear industry and have Secret Level II clearance (I&#039;ll have to kill all of you, now that I told you that) :) so perhaps in some odd twist of fate, I&#039;ve been marked as spam spam spam!

&lt;em&gt;Brett Legree&#039;s last blog post..&lt;a href=&#039;http://brettlegree.wordpress.com/2008/02/26/rapid-prototyping-life-20/&#039; rel=&quot;nofollow&quot;&gt;rapid prototyping life 2.0&lt;/a&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>Hmm.  I work in the nuclear industry and have Secret Level II clearance (I&#8217;ll have to kill all of you, now that I told you that) <img src='http://www.nezsez.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  so perhaps in some odd twist of fate, I&#8217;ve been marked as spam spam spam!</p>
<p><em>Brett Legree&#8217;s last blog post..<a href='http://brettlegree.wordpress.com/2008/02/26/rapid-prototyping-life-20/' rel="nofollow">rapid prototyping life 2.0</a></em></p>
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		<title>By: James Chartrand - Men with Pens</title>
		<link>http://www.nezsez.com/dungeons-and-dragons-in-real-life/comment-page-1/#comment-144</link>
		<dc:creator>James Chartrand - Men with Pens</dc:creator>
		<pubDate>Tue, 26 Feb 2008 21:05:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.nezsez.com/dungeons-and-dragons-in-real-life/#comment-144</guid>
		<description>Nope, Brett doesn&#039;t link in his comments. He&#039;s squeaky clean. It&#039;s odd, because we had problems with him too on our blog :)

&lt;em&gt;James Chartrand - Men with Pens&#039;s last blog post..&lt;a href=&#039;http://feeds.feedburner.com/~r/MenWithPens/~3/241409218/plr-content&#039; rel=&quot;nofollow&quot;&gt;Will Content Kill the Web?&lt;/a&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>Nope, Brett doesn&#8217;t link in his comments. He&#8217;s squeaky clean. It&#8217;s odd, because we had problems with him too on our blog <img src='http://www.nezsez.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><em>James Chartrand &#8211; Men with Pens&#8217;s last blog post..<a href='http://feeds.feedburner.com/~r/MenWithPens/~3/241409218/plr-content' rel="nofollow">Will Content Kill the Web?</a></em></p>
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		<title>By: sterling &#124; bizlift</title>
		<link>http://www.nezsez.com/dungeons-and-dragons-in-real-life/comment-page-1/#comment-143</link>
		<dc:creator>sterling &#124; bizlift</dc:creator>
		<pubDate>Tue, 26 Feb 2008 21:02:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.nezsez.com/dungeons-and-dragons-in-real-life/#comment-143</guid>
		<description>This article brings back fond memories of playing Zork, Ultima, and other old-school fantasy games.

Good points on charisma.  I always thought it was a waste when playing games, so would favor the attributes that helped in battle.  But in real-life it&#039;s not all about getting into fights.  I also agree w/ Brett on importance of EQ.

@Brett - I think the more links in a comment, the more likely akismet is to mark it as spam.</description>
		<content:encoded><![CDATA[<p>This article brings back fond memories of playing Zork, Ultima, and other old-school fantasy games.</p>
<p>Good points on charisma.  I always thought it was a waste when playing games, so would favor the attributes that helped in battle.  But in real-life it&#8217;s not all about getting into fights.  I also agree w/ Brett on importance of EQ.</p>
<p>@Brett &#8211; I think the more links in a comment, the more likely akismet is to mark it as spam.</p>
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		<title>By: Brett Legree</title>
		<link>http://www.nezsez.com/dungeons-and-dragons-in-real-life/comment-page-1/#comment-142</link>
		<dc:creator>Brett Legree</dc:creator>
		<pubDate>Tue, 26 Feb 2008 09:29:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.nezsez.com/dungeons-and-dragons-in-real-life/#comment-142</guid>
		<description>@ Nez - hmm, I was causing James some spam woes a couple of days ago as well - must be that I&#039;m a Chaotic Evil monster who will hold your blog for ransom...

Perhaps I sounded too much like an infomercial, which would be strange since I&#039;m sure I watched about 20 minutes of TV in the last week, if that!  Well, let us see if it does this time.

&lt;em&gt;Brett Legree&#039;s last blog post..&lt;a href=&#039;http://brettlegree.wordpress.com/2008/02/24/reflective-perception/&#039; rel=&quot;nofollow&quot;&gt;reflective perception&lt;/a&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>@ Nez &#8211; hmm, I was causing James some spam woes a couple of days ago as well &#8211; must be that I&#8217;m a Chaotic Evil monster who will hold your blog for ransom&#8230;</p>
<p>Perhaps I sounded too much like an infomercial, which would be strange since I&#8217;m sure I watched about 20 minutes of TV in the last week, if that!  Well, let us see if it does this time.</p>
<p><em>Brett Legree&#8217;s last blog post..<a href='http://brettlegree.wordpress.com/2008/02/24/reflective-perception/' rel="nofollow">reflective perception</a></em></p>
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		<title>By: Nez</title>
		<link>http://www.nezsez.com/dungeons-and-dragons-in-real-life/comment-page-1/#comment-141</link>
		<dc:creator>Nez</dc:creator>
		<pubDate>Tue, 26 Feb 2008 04:10:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.nezsez.com/dungeons-and-dragons-in-real-life/#comment-141</guid>
		<description>@ James: I&#039;m looking forward to reading what you guys cook up.

@ Brett: The irony is that I&#039;m sure the original game makers based the system on either their own analysis of someone else&#039;s analysis of personal attributes.

I do like the concept of Emotional Intelligence - I&#039;ll have to look into that.

P.S. Askimet also marked your comment as spam.

@ Barbara: I apologize for not explaining D&amp;D as well as I should have. I shall keep that in mind in future posts.

@ James II: That&#039;s a good point about blogging as a type of role-playing.</description>
		<content:encoded><![CDATA[<p>@ James: I&#8217;m looking forward to reading what you guys cook up.</p>
<p>@ Brett: The irony is that I&#8217;m sure the original game makers based the system on either their own analysis of someone else&#8217;s analysis of personal attributes.</p>
<p>I do like the concept of Emotional Intelligence &#8211; I&#8217;ll have to look into that.</p>
<p>P.S. Askimet also marked your comment as spam.</p>
<p>@ Barbara: I apologize for not explaining D&#038;D as well as I should have. I shall keep that in mind in future posts.</p>
<p>@ James II: That&#8217;s a good point about blogging as a type of role-playing.</p>
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